Cities of Refuge: (The Way To) Christ
Jump to: Torrey'sLibrarySubtopicsTerms
Topical Encyclopedia
The concept of Cities of Refuge is a profound and significant element within the Old Testament, serving as a precursor to the redemptive work of Jesus Christ. These cities were established by divine command to provide sanctuary and protection for individuals who had committed unintentional manslaughter. The Cities of Refuge are detailed in several passages, including Numbers 35, Deuteronomy 19, and Joshua 20.

Biblical Foundation

The Lord instructed Moses to designate six cities as places of refuge: "Select for yourselves cities to be your cities of refuge, so that a manslayer who kills someone unintentionally may flee there" (Numbers 35:11). These cities were strategically located throughout the land of Israel to ensure accessibility for all, symbolizing the availability of God's mercy and justice.

Purpose and Function

The primary purpose of the Cities of Refuge was to protect the manslayer from the avenger of blood, a family member seeking retribution for the deceased. The accused could flee to one of these cities and present their case before the elders. If deemed innocent of premeditated murder, they were granted asylum until the death of the high priest, at which point they could return home without fear of retribution (Numbers 35:25-28).

Typology and Christological Significance

The Cities of Refuge serve as a typological foreshadowing of Jesus Christ, who is the ultimate refuge for sinners. Just as the cities provided safety and protection for those who sought them, Christ offers spiritual refuge and salvation to all who come to Him in faith. The accessibility of the cities reflects the open invitation of the Gospel, where Jesus declares, "Come to Me, all you who are weary and burdened, and I will give you rest" (Matthew 11:28).

Moreover, the requirement for the manslayer to remain in the city until the death of the high priest points to the sacrificial death of Christ, our eternal High Priest. His death and resurrection provide the ultimate atonement for sin, liberating believers from the penalty of sin and granting them eternal life.

Moral and Spiritual Lessons

The Cities of Refuge illustrate the balance of justice and mercy in God's character. They underscore the importance of intentionality in human actions and the provision of grace for those who err unintentionally. Spiritually, they remind believers of the necessity to seek refuge in Christ, who alone can provide true safety and reconciliation with God.

Conclusion

In summary, the Cities of Refuge are a powerful Old Testament symbol pointing to the redemptive work of Jesus Christ. They highlight God's provision for justice and mercy, offering a vivid picture of the salvation available through faith in Christ. As believers reflect on these ancient cities, they are reminded of the refuge and hope found in their Savior, who is ever-present and ready to receive those who seek Him.
Torrey's Topical Textbook
Isaiah 35:8
And an highway shall be there, and a way, and it shall be called The way of holiness; the unclean shall not pass over it; but it shall be for those: the wayfaring men, though fools, shall not err therein.
Torrey's Topical Textbook

John 14:6
Jesus said to him, I am the way, the truth, and the life: no man comes to the Father, but by me.
Torrey's Topical Textbook

Library

The Cities of Refuge
... slavery and war shows us the Christian way of destroying ... of the place of worship
as a refuge were avoided ... the land"dictated the choice of the cities, and also ...
/.../maclaren/expositions of holy scripture f/the cities of refuge.htm

The Gospel Refuge.
... is, that God has made the gospel City of Refuge easy of ... He made the way as plain
as possible to the ... The cities themselves were generally on a height, so as to ...
/.../macduff/the cities of refuge or the name of jesus/iii the gospel refuge.htm

Were Christ and the Apostles Mistaken?
... Israel, saying, Appoint out for you cities of refuge, whereof I ... gave by lot unto
the Levites these cities with their ... with the two disciples on the way to Emmaus ...
/.../concerning the assumptions of destructive criticism/iv were christ and the.htm

Joshua.
... that he leads his followers to victory over their enemies; in that he is their advocate
in time of defeat and in the way he leads ... 2. Cities of Refuge, Ch.20 ...
/.../gerberding/the way of salvation in the lutheran church/chapter vi joshua.htm

Six Cities
... arm to lean upon; and he "goes on his way rejoicing." He ... often to gaze on the walls
of this City of Refuge. ... in giving the list of these six cities, seems to ...
/.../macduff/the cities of refuge or the name of jesus/ii six cities.htm

Numbers.
The Way of Salvation in the Lutheran Church. <. ... 8. Divisions of Canaan
and the cities of Refuge, Chs.34-36. For Study and Discussion. ...
/.../gerberding/the way of salvation in the lutheran church/chapter iv numbers.htm

The King's Highway Opened and Cleared
... the district were accustomed to survey the high roads which led to these cities. ...
God has prepared for the sons of men a City of Refuge, and the way to it ...
/.../spurgeon/spurgeons sermons volume 6 1860/the kings highway opened and.htm

When travelling lately through the Simplon
... These Cities of Refuge form one of the Old Testament PICTURES ... This was the way God
took to teach the Jewish ... 6] That city is Jesus, the sinner's Refuge and the ...
/.../the cities of refuge or the name of jesus/i when travelling lately through.htm

The Kinsman Redeemer
... The remarkable institution of 'cities of refuge' gave opportunity for ... slayer was
kept in the city of refuge till the ... The prophets felt that in some way God was ...
/.../maclaren/expositions of holy scripture k/the kinsman redeemer.htm

The Welter, 1415-1434.
... is, they themselves"would have to hold the world at bay in Five Cities of Refuge. ...
present all we call say is that the Waldenses in a quiet way were fast ...
/.../hutton/history of the moravian church/chapter iii the welter 1415-1434.htm

Resources
What was the sin of Sodom and Gomorrah? | GotQuestions.org

Why did Abraham bargain with God in regard to Sodom and Gomorrah (Genesis 18)? | GotQuestions.org

Who were the Kohathites, Gershonites, and Merarites? | GotQuestions.org

Cities: Dictionary and Thesaurus | Clyx.com

Bible ConcordanceBible DictionaryBible EncyclopediaTopical BibleBible Thesuarus
Subtopics

Cities

Cities of Refuge

Cities of Refuge of Christ

Cities of Refuge of the Hope of the Gospel

Cities of Refuge: (The Way To) Christ

Cities of Refuge: Afforded No Asylum to Murderers

Cities of Refuge: Design of

Cities of Refuge: Names of

Cities of Refuge: Required to Be: Easy of Access

Cities of Refuge: Required to Be: Open to all Manslayers

Cities of Refuge: Strangers Might Take Advantage of

Cities of Refuge: Those Admitted to not Protected Outside of

Cities of Refuge: Those Admitted to Obliged to Remain In, Until the High Priest's Death

Cities of Refuge: Those Admitted to Were Put on Their Trial

Cities of the Plain

Cities were Called For: The Country in Which Built

Cities were Called For: The Family of the Founder

Cities were Called For: The Proprietor of the Land

Cities were Frequently: Besieged

Cities were Frequently: Burned

Cities were Frequently: Depopulated

Cities were Frequently: Made Heaps of Ruins

Cities were Frequently: Pillaged

Cities were Frequently: Razed and Sown With Salt

Cities were Frequently: Stormed

Cities were Frequently: Wasted by Famine

Cities were Frequently: Wasted by Pestilence

Cities: A Great Defence to a Country

Cities: Afforded Refuge in Times of Danger

Cities: Ancient

Cities: Arranged in Streets and Lanes

Cities: Artificial Mode of Supplying Water To

Cities: Built in Desert Places

Cities: Built in Plains

Cities: Built in Pleasant Situations

Cities: Built of Brick and Mortar

Cities: Built of Brick and Slime

Cities: Built of Stone and Wood

Cities: Built with Compactness

Cities: Built: Beside Rivers

Cities: Built: Often of a Square Form

Cities: Built: On Hills

Cities: Built: On Solid Foundations

Cities: Church Triumphant

Cities: Densely Inhabited

Cities: Designated as Chariot

Cities: Designated as Merchant

Cities: Designated as Royal

Cities: Designated as Treasure

Cities: Designed for Habitations

Cities: Different Kinds of Chariot

Cities: Different Kinds of Commercial

Cities: Different Kinds of Fenced

Cities: Different Kinds of Levitical

Cities: Different Kinds of Refuge

Cities: Different Kinds of Royal

Cities: Different Kinds of Store

Cities: Different Kinds of Treasure

Cities: Difficulty of Taking, Alluded To

Cities: Entered Through Gates

Cities: Figurative

Cities: First Mention of

Cities: Fortified

Cities: Furnished With Stores

Cities: Garrisoned in War

Cities: Government of, by Rulers

Cities: Heavenly Inheritance

Cities: Infested by Dogs

Cities: Inhabitants of, Called Citizens

Cities: Numerous

Cities: Often Built to Perpetuate a Name

Cities: Often Deserted on the Approach of an Enemy

Cities: Often Fortified by Art

Cities: Often Fortified by Nature

Cities: Often Founded and Enlarged by Blood and Rapine

Cities: Often Great and Goodly

Cities: Often had Citadels

Cities: Often Insignificant

Cities: Often of Great Antiquity

Cities: Perishable Nature of

Cities: Prosperity of, Increased by Commerce

Cities: Protected at Night by Watchmen

Cities: Provided With Judges

Cities: Riches

Cities: Saints

Cities: Sometimes had Suburbs

Cities: Suburbs of

Cities: Surrounded With Walls

Cities: The Apostasy

Cities: Town Clerk of

Cities: Under Governors

Cities: Visible Church

Pentapolis

Related Terms

Store-cities (5 Occurrences)

Chariot-cities (3 Occurrences)

Treasure-cities (1 Occurrence)

Storage (7 Occurrences)

Shephe'lah (10 Occurrences)

Argob (6 Occurrences)

Siddim (3 Occurrences)

Castles (10 Occurrences)

Settlements (27 Occurrences)

Kiriath (34 Occurrences)

Adullam (10 Occurrences)

Suburbs (75 Occurrences)

Azekah (7 Occurrences)

Allotted (54 Occurrences)

Kiriath-jearim (17 Occurrences)

Shrines (40 Occurrences)

Kills (38 Occurrences)

Vicinity (18 Occurrences)

Kir'iath-je'arim (18 Occurrences)

Kohathite (18 Occurrences)

Cabul (2 Occurrences)

Cuthah (2 Occurrences)

Arvad (2 Occurrences)

Arvadites (1 Occurrence)

Stores (53 Occurrences)

Circuit (27 Occurrences)

Aroer (17 Occurrences)

Kedesh (12 Occurrences)

Shemesh (24 Occurrences)

Slayer (23 Occurrences)

Anakim (10 Occurrences)

Several (40 Occurrences)

Kohath (30 Occurrences)

Sennacherib (13 Occurrences)

Ko'hathites (19 Occurrences)

Killeth (23 Occurrences)

Kirjathaim (6 Occurrences)

Kirjath-jearim (17 Occurrences)

Kirjathjearim (17 Occurrences)

Baal-meon (3 Occurrences)

Beth-marcaboth (2 Occurrences)

Counteth (7 Occurrences)

Chephirah (4 Occurrences)

Calneh (2 Occurrences)

Conquered (20 Occurrences)

Crete (7 Occurrences)

Counts (15 Occurrences)

Aro'er (15 Occurrences)

Anathoth (16 Occurrences)

Ain (6 Occurrences)

Accidentally (5 Occurrences)

Ajalon (10 Occurrences)

Sepharvaim (6 Occurrences)

Suburb (5 Occurrences)

Smyrna (2 Occurrences)

Signed (8 Occurrences)

Salchah (1 Occurrence)

Survivors (49 Occurrences)

Salcah (4 Occurrences)

Salecah (4 Occurrences)

Smiting (76 Occurrences)

Shephelah (2 Occurrences)

Villages (106 Occurrences)

Village (21 Occurrences)

Kiriathjearim

Spoiled (69 Occurrences)

Surrounding (78 Occurrences)

Bashan (54 Occurrences)

Agrarian

City

Sodom (49 Occurrences)

Settled (112 Occurrences)

Sihon (34 Occurrences)

Calah (2 Occurrences)

Ammonite (22 Occurrences)

Ciccar

Clan (96 Occurrences)

Kartan (1 Occurrence)

Cities of Refuge of the Hope of the Gospel
Top of Page
Top of Page