Cities: Built with Compactness
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The concept of cities built with compactness is a theme that emerges in the biblical narrative, particularly in the context of Jerusalem. This idea is not only architectural but also symbolic, representing unity, strength, and divine order.

Jerusalem as a Model of Compactness

Jerusalem is often highlighted as a city built with compactness. In Psalm 122:3, the psalmist declares, "Jerusalem is built as a city that is compact together" . This description emphasizes the city's structural integrity and unity, reflecting its role as the spiritual and political center of Israel. The compactness of Jerusalem is seen as a reflection of its divine purpose and the unity of the tribes of Israel who gather there for worship and governance.

Symbolism of Compactness

The compactness of a city in biblical terms often symbolizes more than just physical proximity. It represents a harmonious community bound together by shared faith and purpose. In the case of Jerusalem, its compactness is a metaphor for the unity of God's people, who are called to live in harmony and mutual support. This unity is essential for the fulfillment of God's covenant with Israel, as the city serves as the focal point for worship and the presence of God.

Historical and Theological Context

Historically, cities in ancient Israel were often built with compactness for practical reasons, such as defense and efficient use of space. Walls were constructed to protect inhabitants from external threats, and buildings were closely packed to maximize the use of limited land. Theologically, this compactness is seen as a reflection of divine order and protection. The city of Jerusalem, in particular, is portrayed as a place where God's presence dwells, and its compactness is a testament to its sanctity and the divine protection over it.

Prophetic Vision of a Compact City

The prophets also envision a future where the compactness of Jerusalem is restored and enhanced. In Ezekiel's vision of the new temple and city, there is an emphasis on precise measurements and orderly construction, symbolizing the restoration of divine order and the reestablishment of God's kingdom on earth. This prophetic vision underscores the importance of compactness as a sign of God's ultimate plan for His people.

Practical Implications for Believers

For believers, the concept of a city built with compactness serves as a reminder of the importance of unity and community within the body of Christ. Just as the physical compactness of Jerusalem symbolizes unity, believers are called to live in spiritual unity, supporting one another and working together to fulfill God's purposes. The New Testament echoes this theme, urging Christians to be "built together into a dwelling place for God in His Spirit" (Ephesians 2:22).

In summary, the biblical theme of cities built with compactness, particularly as seen in Jerusalem, carries rich symbolic meaning. It reflects the unity, strength, and divine order that God desires for His people, both in ancient times and today.
Torrey's Topical Textbook
Psalm 122:3
Jerusalem is built as a city that is compact together:
Torrey's Topical Textbook

Library

Sargon of Assyria (722-705 BC )
... had begun to form themselves into three distinct groups, varying considerably in
compactness,"the Medes in ... Walls were built round ten cities, five on ...
/.../chapter iiisargon of assyria 722-705.htm

Resources
Does God killing people make Him a murderer? | GotQuestions.org

What is the strange flesh in Jude 1:7? | GotQuestions.org

What were the Dark Ages? | GotQuestions.org

Cities: Dictionary and Thesaurus | Clyx.com

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Subtopics

Cities

Cities of Refuge

Cities of Refuge of Christ

Cities of Refuge of the Hope of the Gospel

Cities of Refuge: (The Way To) Christ

Cities of Refuge: Afforded No Asylum to Murderers

Cities of Refuge: Design of

Cities of Refuge: Names of

Cities of Refuge: Required to Be: Easy of Access

Cities of Refuge: Required to Be: Open to all Manslayers

Cities of Refuge: Strangers Might Take Advantage of

Cities of Refuge: Those Admitted to not Protected Outside of

Cities of Refuge: Those Admitted to Obliged to Remain In, Until the High Priest's Death

Cities of Refuge: Those Admitted to Were Put on Their Trial

Cities of the Plain

Cities were Called For: The Country in Which Built

Cities were Called For: The Family of the Founder

Cities were Called For: The Proprietor of the Land

Cities were Frequently: Besieged

Cities were Frequently: Burned

Cities were Frequently: Depopulated

Cities were Frequently: Made Heaps of Ruins

Cities were Frequently: Pillaged

Cities were Frequently: Razed and Sown With Salt

Cities were Frequently: Stormed

Cities were Frequently: Wasted by Famine

Cities were Frequently: Wasted by Pestilence

Cities: A Great Defence to a Country

Cities: Afforded Refuge in Times of Danger

Cities: Ancient

Cities: Arranged in Streets and Lanes

Cities: Artificial Mode of Supplying Water To

Cities: Built in Desert Places

Cities: Built in Plains

Cities: Built in Pleasant Situations

Cities: Built of Brick and Mortar

Cities: Built of Brick and Slime

Cities: Built of Stone and Wood

Cities: Built with Compactness

Cities: Built: Beside Rivers

Cities: Built: Often of a Square Form

Cities: Built: On Hills

Cities: Built: On Solid Foundations

Cities: Church Triumphant

Cities: Densely Inhabited

Cities: Designated as Chariot

Cities: Designated as Merchant

Cities: Designated as Royal

Cities: Designated as Treasure

Cities: Designed for Habitations

Cities: Different Kinds of Chariot

Cities: Different Kinds of Commercial

Cities: Different Kinds of Fenced

Cities: Different Kinds of Levitical

Cities: Different Kinds of Refuge

Cities: Different Kinds of Royal

Cities: Different Kinds of Store

Cities: Different Kinds of Treasure

Cities: Difficulty of Taking, Alluded To

Cities: Entered Through Gates

Cities: Figurative

Cities: First Mention of

Cities: Fortified

Cities: Furnished With Stores

Cities: Garrisoned in War

Cities: Government of, by Rulers

Cities: Heavenly Inheritance

Cities: Infested by Dogs

Cities: Inhabitants of, Called Citizens

Cities: Numerous

Cities: Often Built to Perpetuate a Name

Cities: Often Deserted on the Approach of an Enemy

Cities: Often Fortified by Art

Cities: Often Fortified by Nature

Cities: Often Founded and Enlarged by Blood and Rapine

Cities: Often Great and Goodly

Cities: Often had Citadels

Cities: Often Insignificant

Cities: Often of Great Antiquity

Cities: Perishable Nature of

Cities: Prosperity of, Increased by Commerce

Cities: Protected at Night by Watchmen

Cities: Provided With Judges

Cities: Riches

Cities: Saints

Cities: Sometimes had Suburbs

Cities: Suburbs of

Cities: Surrounded With Walls

Cities: The Apostasy

Cities: Town Clerk of

Cities: Under Governors

Cities: Visible Church

Pentapolis

Related Terms

Store-cities (5 Occurrences)

Chariot-cities (3 Occurrences)

Treasure-cities (1 Occurrence)

Storage (7 Occurrences)

Shephe'lah (10 Occurrences)

Argob (6 Occurrences)

Siddim (3 Occurrences)

Castles (10 Occurrences)

Settlements (27 Occurrences)

Kiriath (34 Occurrences)

Adullam (10 Occurrences)

Suburbs (75 Occurrences)

Azekah (7 Occurrences)

Allotted (54 Occurrences)

Kiriath-jearim (17 Occurrences)

Shrines (40 Occurrences)

Kills (38 Occurrences)

Vicinity (18 Occurrences)

Kir'iath-je'arim (18 Occurrences)

Kohathite (18 Occurrences)

Cabul (2 Occurrences)

Cuthah (2 Occurrences)

Arvad (2 Occurrences)

Arvadites (1 Occurrence)

Stores (53 Occurrences)

Circuit (27 Occurrences)

Aroer (17 Occurrences)

Kedesh (12 Occurrences)

Shemesh (24 Occurrences)

Slayer (23 Occurrences)

Anakim (10 Occurrences)

Several (40 Occurrences)

Kohath (30 Occurrences)

Sennacherib (13 Occurrences)

Ko'hathites (19 Occurrences)

Killeth (23 Occurrences)

Kirjathaim (6 Occurrences)

Kirjath-jearim (17 Occurrences)

Kirjathjearim (17 Occurrences)

Baal-meon (3 Occurrences)

Beth-marcaboth (2 Occurrences)

Counteth (7 Occurrences)

Chephirah (4 Occurrences)

Calneh (2 Occurrences)

Conquered (20 Occurrences)

Crete (7 Occurrences)

Counts (15 Occurrences)

Aro'er (15 Occurrences)

Anathoth (16 Occurrences)

Ain (6 Occurrences)

Accidentally (5 Occurrences)

Ajalon (10 Occurrences)

Sepharvaim (6 Occurrences)

Suburb (5 Occurrences)

Smyrna (2 Occurrences)

Signed (8 Occurrences)

Salchah (1 Occurrence)

Survivors (49 Occurrences)

Salcah (4 Occurrences)

Salecah (4 Occurrences)

Smiting (76 Occurrences)

Shephelah (2 Occurrences)

Villages (106 Occurrences)

Village (21 Occurrences)

Kiriathjearim

Spoiled (69 Occurrences)

Surrounding (78 Occurrences)

Bashan (54 Occurrences)

Agrarian

City

Sodom (49 Occurrences)

Settled (112 Occurrences)

Sihon (34 Occurrences)

Calah (2 Occurrences)

Ammonite (22 Occurrences)

Ciccar

Clan (96 Occurrences)

Kartan (1 Occurrence)

Cities: Built of Stone and Wood
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