Cities of Refuge of Christ
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Topical Encyclopedia
The concept of "Cities of Refuge" originates from the Old Testament, where God commanded the Israelites to establish specific cities as places of asylum for those who had accidentally committed manslaughter. These cities provided protection from the avenger of blood until the accused could stand trial before the congregation (Numbers 35:9-15; Deuteronomy 19:1-13; Joshua 20:1-9). In a spiritual sense, these cities prefigure the refuge found in Jesus Christ for sinners seeking salvation and protection from the consequences of sin.

Biblical Foundation

The Cities of Refuge were six Levitical cities strategically located throughout the land of Israel. They were accessible to all, symbolizing the availability of God's mercy and justice. The cities included Kedesh, Shechem, Hebron, Bezer, Ramoth, and Golan. As described in Joshua 20:2-3 , "Tell the Israelites to designate the cities of refuge, as I instructed you through Moses, so that anyone who kills a person unintentionally may flee there and find protection from the avenger of blood."

Typology of Christ

In the New Testament, Jesus Christ is seen as the ultimate fulfillment of the Cities of Refuge. Just as these cities provided safety and protection, Christ offers refuge to all who come to Him in faith. Hebrews 6:18 states, "Thus by two unchangeable things in which it is impossible for God to lie, we who have fled to take hold of the hope set before us may be strongly encouraged." This passage highlights the assurance and hope found in Christ, akin to the security offered by the ancient cities.

Accessibility and Universality

The Cities of Refuge were accessible to everyone, including Israelites, foreigners, and sojourners, reflecting the inclusive nature of God's grace. Similarly, Christ's offer of salvation is available to all, regardless of background or past sins. Romans 10:13 affirms, "For everyone who calls on the name of the Lord will be saved." This universality underscores the open invitation to find refuge in Christ.

Protection and Justice

The cities served as a place where justice could be fairly administered, ensuring that the accused received a proper hearing. In Christ, believers find both protection from the penalty of sin and the assurance of divine justice. Romans 8:1 declares, "Therefore, there is now no condemnation for those who are in Christ Jesus." This verse emphasizes the protection from condemnation that believers experience through faith in Christ.

Perpetual Refuge

Unlike the temporary refuge provided by the Levitical cities, the refuge found in Christ is eternal. The high priest's death in the Old Testament signaled the release of those who sought refuge, symbolizing the ultimate sacrifice of Christ, our High Priest, whose death and resurrection provide everlasting refuge. Hebrews 7:24-25 states, "But because Jesus lives forever, He has a permanent priesthood. Therefore, He is able to save completely those who draw near to God through Him, since He always lives to intercede for them."

In summary, the Cities of Refuge serve as a profound typology of the refuge and salvation offered through Jesus Christ. They illustrate the principles of accessibility, protection, justice, and eternal security, all of which are fulfilled in the person and work of Christ.
Torrey's Topical Textbook
Psalm 91:2
I will say of the LORD, He is my refuge and my fortress: my God; in him will I trust.
Torrey's Topical Textbook

Isaiah 25:4
For you have been a strength to the poor, a strength to the needy in his distress, a refuge from the storm, a shadow from the heat, when the blast of the terrible ones is as a storm against the wall.
Torrey's Topical Textbook

Library

The Cities of Refuge
... of the place of worship as a refuge were avoided ... the land"dictated the choice of
the cities, and also ... have the right to hide ourselves in Christ just because ...
/.../maclaren/expositions of holy scripture f/the cities of refuge.htm

The Cities of Refuge.
... Revenge is contrary to the teaching of Jesus Christ, "If thine enemy ... against the
innocent thus suffering, God commanded that "cities of refuge" should be ...
/.../anonymous/mother stories from the old testament/the cities of refuge.htm

The Cities of the Levites.
... properly so called; that those six afforded refuge to every ... Those forty-eight cities
of the Levites were so many ... pointed out by the Spirit of Christ that was ...
/.../lightfoot/from the talmud and hebraica/chapter 97 the cities of.htm

The Gospel Refuge.
... self-righteousness, to the Lord Jesus Christ, and saying ... you!" Jesus, too, the true
Gospel Refuge, is full ... of the storehouses in His "treasure-cities," to all ...
/.../macduff/the cities of refuge or the name of jesus/iii the gospel refuge.htm

Six Cities
... he knoweth them that trust in him."[45] In the old Cities of Refuge no weapons ... blunted:
"There is now no condemnation to them that are in Christ Jesus."[46 ...
/.../macduff/the cities of refuge or the name of jesus/ii six cities.htm

Were Christ and the Apostles Mistaken?
... in Pisidia, he declared to his audience that through Christ "all that ... unto the children
of Israel, saying, Appoint out for you cities of refuge, whereof I ...
/.../concerning the assumptions of destructive criticism/iv were christ and the.htm

When travelling lately through the Simplon
... These Cities of Refuge form one of the Old Testament PICTURES ... Who shall separate
me from the love of Christ?"[7 ... it is because I know this City of Refuge is open ...
/.../the cities of refuge or the name of jesus/i when travelling lately through.htm

The Rock of Castello.
The Cities of Refuge: or, The Name of Jesus. <. ... JESUS CHRIST, the Rock
of Ages! the Sinner's Refuge! and the Sinner's Friend! ...
/.../macduff/the cities of refuge or the name of jesus/the rock of castello.htm

The Kinsman Redeemer
... The remarkable institution of 'cities of refuge' gave opportunity for deliberate ...
the slayer was kept in the city of refuge till the high ... Christ is the Kinsman. ...
/.../maclaren/expositions of holy scripture k/the kinsman redeemer.htm

Joshua.
... Joshua is a type of Christ in that he leads his followers to victory over their
enemies; in that he is their advocate in time of ... 2. Cities of Refuge, Ch.20. ...
/.../gerberding/the way of salvation in the lutheran church/chapter vi joshua.htm

Resources
Does God killing people make Him a murderer? | GotQuestions.org

What is the strange flesh in Jude 1:7? | GotQuestions.org

What were the Dark Ages? | GotQuestions.org

Cities: Dictionary and Thesaurus | Clyx.com

Bible ConcordanceBible DictionaryBible EncyclopediaTopical BibleBible Thesuarus
Subtopics

Cities

Cities of Refuge

Cities of Refuge of Christ

Cities of Refuge of the Hope of the Gospel

Cities of Refuge: (The Way To) Christ

Cities of Refuge: Afforded No Asylum to Murderers

Cities of Refuge: Design of

Cities of Refuge: Names of

Cities of Refuge: Required to Be: Easy of Access

Cities of Refuge: Required to Be: Open to all Manslayers

Cities of Refuge: Strangers Might Take Advantage of

Cities of Refuge: Those Admitted to not Protected Outside of

Cities of Refuge: Those Admitted to Obliged to Remain In, Until the High Priest's Death

Cities of Refuge: Those Admitted to Were Put on Their Trial

Cities of the Plain

Cities were Called For: The Country in Which Built

Cities were Called For: The Family of the Founder

Cities were Called For: The Proprietor of the Land

Cities were Frequently: Besieged

Cities were Frequently: Burned

Cities were Frequently: Depopulated

Cities were Frequently: Made Heaps of Ruins

Cities were Frequently: Pillaged

Cities were Frequently: Razed and Sown With Salt

Cities were Frequently: Stormed

Cities were Frequently: Wasted by Famine

Cities were Frequently: Wasted by Pestilence

Cities: A Great Defence to a Country

Cities: Afforded Refuge in Times of Danger

Cities: Ancient

Cities: Arranged in Streets and Lanes

Cities: Artificial Mode of Supplying Water To

Cities: Built in Desert Places

Cities: Built in Plains

Cities: Built in Pleasant Situations

Cities: Built of Brick and Mortar

Cities: Built of Brick and Slime

Cities: Built of Stone and Wood

Cities: Built with Compactness

Cities: Built: Beside Rivers

Cities: Built: Often of a Square Form

Cities: Built: On Hills

Cities: Built: On Solid Foundations

Cities: Church Triumphant

Cities: Densely Inhabited

Cities: Designated as Chariot

Cities: Designated as Merchant

Cities: Designated as Royal

Cities: Designated as Treasure

Cities: Designed for Habitations

Cities: Different Kinds of Chariot

Cities: Different Kinds of Commercial

Cities: Different Kinds of Fenced

Cities: Different Kinds of Levitical

Cities: Different Kinds of Refuge

Cities: Different Kinds of Royal

Cities: Different Kinds of Store

Cities: Different Kinds of Treasure

Cities: Difficulty of Taking, Alluded To

Cities: Entered Through Gates

Cities: Figurative

Cities: First Mention of

Cities: Fortified

Cities: Furnished With Stores

Cities: Garrisoned in War

Cities: Government of, by Rulers

Cities: Heavenly Inheritance

Cities: Infested by Dogs

Cities: Inhabitants of, Called Citizens

Cities: Numerous

Cities: Often Built to Perpetuate a Name

Cities: Often Deserted on the Approach of an Enemy

Cities: Often Fortified by Art

Cities: Often Fortified by Nature

Cities: Often Founded and Enlarged by Blood and Rapine

Cities: Often Great and Goodly

Cities: Often had Citadels

Cities: Often Insignificant

Cities: Often of Great Antiquity

Cities: Perishable Nature of

Cities: Prosperity of, Increased by Commerce

Cities: Protected at Night by Watchmen

Cities: Provided With Judges

Cities: Riches

Cities: Saints

Cities: Sometimes had Suburbs

Cities: Suburbs of

Cities: Surrounded With Walls

Cities: The Apostasy

Cities: Town Clerk of

Cities: Under Governors

Cities: Visible Church

Pentapolis

Related Terms

Store-cities (5 Occurrences)

Chariot-cities (3 Occurrences)

Treasure-cities (1 Occurrence)

Storage (7 Occurrences)

Shephe'lah (10 Occurrences)

Argob (6 Occurrences)

Siddim (3 Occurrences)

Castles (10 Occurrences)

Settlements (27 Occurrences)

Kiriath (34 Occurrences)

Adullam (10 Occurrences)

Suburbs (75 Occurrences)

Azekah (7 Occurrences)

Allotted (54 Occurrences)

Kiriath-jearim (17 Occurrences)

Shrines (40 Occurrences)

Kills (38 Occurrences)

Vicinity (18 Occurrences)

Kir'iath-je'arim (18 Occurrences)

Kohathite (18 Occurrences)

Cabul (2 Occurrences)

Cuthah (2 Occurrences)

Arvad (2 Occurrences)

Arvadites (1 Occurrence)

Stores (53 Occurrences)

Circuit (27 Occurrences)

Aroer (17 Occurrences)

Kedesh (12 Occurrences)

Shemesh (24 Occurrences)

Slayer (23 Occurrences)

Anakim (10 Occurrences)

Several (40 Occurrences)

Kohath (30 Occurrences)

Sennacherib (13 Occurrences)

Ko'hathites (19 Occurrences)

Killeth (23 Occurrences)

Kirjathaim (6 Occurrences)

Kirjath-jearim (17 Occurrences)

Kirjathjearim (17 Occurrences)

Baal-meon (3 Occurrences)

Beth-marcaboth (2 Occurrences)

Counteth (7 Occurrences)

Chephirah (4 Occurrences)

Calneh (2 Occurrences)

Conquered (20 Occurrences)

Crete (7 Occurrences)

Counts (15 Occurrences)

Aro'er (15 Occurrences)

Anathoth (16 Occurrences)

Ain (6 Occurrences)

Accidentally (5 Occurrences)

Ajalon (10 Occurrences)

Sepharvaim (6 Occurrences)

Suburb (5 Occurrences)

Smyrna (2 Occurrences)

Signed (8 Occurrences)

Salchah (1 Occurrence)

Survivors (49 Occurrences)

Salcah (4 Occurrences)

Salecah (4 Occurrences)

Smiting (76 Occurrences)

Shephelah (2 Occurrences)

Villages (106 Occurrences)

Village (21 Occurrences)

Kiriathjearim

Spoiled (69 Occurrences)

Surrounding (78 Occurrences)

Bashan (54 Occurrences)

Agrarian

City

Sodom (49 Occurrences)

Settled (112 Occurrences)

Sihon (34 Occurrences)

Calah (2 Occurrences)

Ammonite (22 Occurrences)

Ciccar

Clan (96 Occurrences)

Kartan (1 Occurrence)

Cities of Refuge Designated
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